All The Ways ‘Destiny 2’ Has Become Far Less Of An Actual Looter
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- January 07, 2024
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Destiny 2 Over the past few years, Destiny 2 has made significant strides in its evolution. Various aspects of the game have been augmented for the better. But, in the quest of improving loot acquisition, the game seems to have moved away from the traditional loot hunting style seen in games like Diablo or Borderlands. This has reduced aspects of the game focused on rare drops and regular bounty hunting to a small niche. Let me provide more insight.
The introduction of crafting was a significant change, though not necessarily a positive one for the game. Now, obtaining loot just implies chasing five red borders, which in turn allow you to create a 5/5 roll. This bizarre twist means activities such as The Coil can lead to lots of loot, but most of it does not serve any purpose if you're purely looking for red borders. With several craftable seasonal and raid weapons now in the game, actual loot hunting is mostly non-existent because crafting is the closest path to enhanced perks.
Turn ins in Destiny 2 have become increasingly frustrating. The excitement of obtaining engrams from ritual activities or rank-ups and exchanging them at Zavala, Shaxx, or Drifter for multiple possible roll outcomes is gone. What's left is the less thrilling experience of getting something desirable during a strike or Gambit match because of the poor drop rates and conspicuous lack of loot-related improvements.
Exotic acquisition is no longer an exciting endeavor in the game. Each season brings one exotic through the battle pass, while others are part of a long questline - none of these require farming. Dungeon or raid RNG remains the only true farming method for exotics.
When it comes to rarity, the game now primarily revolves around Legendary. This has significantly reduced the game’s diversity and the thrill tied to looting. The game needs to be reformatted to make even lower gear useful beyond occasionally serving as lower-level infusion fuel.
The concept of World Drop Armor is flawed as the chances of players obtaining a good roll are almost non-existent. World Drop Armor serves no purpose, and that space could be better used for World Drop Weapons or Ritual Weapons.
Although Bungie has attempted several ways to make armor farming enjoyable, it's still falling short. Once gamers get sets with the appropriate stat distribution, there’s virtually no incentive to farm armor again unless it’s to grab a copy for transmog. Armor turns into a pile of stats, none of which can compete with the stats of armor procured three years ago. The current mod system needs a revamp to make armor farming appealing.
In order to make Destiny 2 more engaging, Bungie needs to take steps towards restoring traditional looting experiences. While RNG farming can be tedious, it can be mitigated by improved drop rates and other game enhancements. Otherwise, Destiny 2 might continue losing its identity as a looting game, thus becoming less compelling.