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Early Performance Concerns Surface: Borderlands 4 Struggles on Alleged Nintendo Switch 2 Dev Kit at Gamescom

  • Nishadil
  • August 25, 2025
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  • 2 minutes read
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Early Performance Concerns Surface: Borderlands 4 Struggles on Alleged Nintendo Switch 2 Dev Kit at Gamescom

Whispers from the hallowed halls of Gamescom 2023 are painting a cautious picture for the highly anticipated successor to the Nintendo Switch. While Nintendo itself has remained tight-lipped about the 'Switch 2', a significant report has emerged that suggests the next-generation console, at least in its current development kit form, might face some uphill battles with demanding titles.

The game at the center of this discussion? None other than a tech demo, strongly implied to be Borderlands 4, which reportedly struggled to maintain a steady 30 frames per second (FPS) during private demonstrations.

Sources close to the development have indicated that Gearbox's latest entry in the popular looter-shooter franchise was showcased on a purported Nintendo Switch 2 development kit behind closed doors.

The critical takeaway from these exclusive viewings was the apparent difficulty the hardware had in achieving a consistent 30 FPS, a benchmark often considered the minimum for a smooth and enjoyable experience in modern gaming. Dips below this target, even in a controlled demo environment, naturally raise questions about the console's raw processing power and its ability to handle next-generation graphical demands.

This revelation comes amidst a flurry of speculation regarding the Switch 2's capabilities.

While it's widely expected to be a significant upgrade over the original Switch, which launched in 2017, the gaming community has been divided on just how powerful Nintendo's next device will truly be. Will it rival PlayStation 5 or Xbox Series X? Most analysts suggest a more conservative leap, perhaps aligning closer to the performance of previous-generation consoles like the PlayStation 4 or Xbox One, but with modern architectural advantages.

The performance of the Borderlands 4 demo, if accurate, adds a dose of realism to these discussions.

It's crucial to remember that development kits are not always indicative of final hardware performance. Often, early dev kits are not fully optimized, and the software running on them is also in a nascent stage, far from its final, optimized state. Developers typically spend months, even years, refining their games to squeeze every ounce of performance from target hardware.

Therefore, these early struggles might simply be a byproduct of immature development cycles rather than a definitive statement on the Switch 2's ultimate power.

However, the report still serves as an early bellwether. Borderlands games, while graphically distinct, are known for their fast-paced action and numerous on-screen entities, which can be taxing on any system.

If even an early build is grappling with a 30 FPS target, it suggests that developers targeting the Switch 2 will need to be exceptionally judicious with their optimization efforts, especially for titles that are also simultaneously releasing on more powerful current-gen consoles. This could mean more significant visual compromises or dynamic resolution scaling will be standard practice to achieve playable frame rates.

For fans hoping for a Switch that can run cutting-edge AAA titles without significant visual downgrades, these initial reports may temper expectations.

Nintendo has historically prioritized innovation in gameplay and unique hardware features over raw graphical prowess. The Switch 2 will undoubtedly offer new experiences and improvements, but the narrative emerging from Gamescom suggests that pure horsepower for graphically intensive games might not be its absolute strongest suit.

Only time, and official announcements, will reveal the full truth of the Nintendo Switch 2's capabilities, but for now, the conversation around its performance has certainly taken a more conservative turn.

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