Borderlands 4 on Nintendo Switch: Why Take-Two's CEO Says It's Not Happening Right Now
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- February 04, 2026
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Borderlands 4 for Nintendo Switch is Currently 'Paused,' Says Take-Two CEO Strauss Zelnick, Citing Hardware Challenges
Take-Two Interactive CEO Strauss Zelnick recently delivered some disappointing news for Nintendo Switch owners hoping to see Borderlands 4 on their console, confirming the game is currently 'paused' for the platform.
Alright, let's talk about some news that might sting a little if you're a big fan of the Borderlands series and also happen to love gaming on your Nintendo Switch. It seems the highly anticipated Borderlands 4 won't be gracing Nintendo's hybrid console anytime soon, at least according to Take-Two Interactive's CEO, Strauss Zelnick.
During a recent chat at a TD Cowen conference, Zelnick was pretty direct when asked about the possibility of Borderlands 4 making its way to the Switch. His words were quite clear: "It's not happening right now. It's on a paused status." And just to make sure everyone got the message, he further clarified that the game simply isn't planned for the Switch "at the present time." So, if you were holding out hope, it might be time to, well, un-hold it for a bit.
Now, why the pause, you might wonder? Well, it boils down to what many in the gaming world have long suspected when it comes to the Switch and graphically intensive titles. Zelnick pointed directly to the hardware limitations of the Switch, especially for what he called "our most demanding games." It's no secret that while the Switch is fantastic for its portability and unique gameplay experiences, it's not exactly a powerhouse when stacked against the latest PlayStation or Xbox consoles, or a high-end PC, for that matter.
This isn't to say Take-Two is abandoning the Nintendo Switch entirely, not by a long shot. Zelnick was quick to emphasize that the company remains a big supporter of the platform, but with a very important caveat: it's for "appropriate titles." We've seen them bring games like NBA 2K and even Grand Theft Auto: The Trilogy – The Definitive Edition to the Switch. These titles, while still big, perhaps fit the Switch's capabilities a bit better, or at least they've been optimized in a way that makes them playable, if sometimes with compromises.
In the grand scheme of things, it really comes down to a business decision, you know? Take-Two, like any major publisher, is always looking at where to best allocate its resources. And right now, their focus seems to be squarely on their current heavy hitters, the games that are bringing in consistent revenue, especially through what they call "recurrent consumer spending." Think about the sheer success of something like GTA Online – it's a massive, ongoing cash cow, and it makes sense they'd prioritize experiences that can deliver similar, albeit perhaps smaller-scale, engagement.
So, for all you vault hunters dreaming of exploring Pandora on the go with your Switch, it looks like that particular adventure is off the table for now. It's a bummer, absolutely. But it also highlights the ongoing balancing act developers face when trying to bring visually stunning, demanding games to every platform out there. Maybe, just maybe, if Nintendo eventually releases a more powerful successor to the Switch, the conversation around Borderlands 4 (or whatever comes next!) could change. Until then, you'll need to stick to other consoles or your PC to get your Borderlands fix.
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